In+the+Grim+Darkness+of+the+Far+Future+There+is+Only...+House+Rules

**Universal **

 * Luck Rolls - **In any situation where random chance will influence a situation that cannot be governed by a players skills or innate abilities the GM will call for a Luck Roll. The player rolls a d10, on a 6 of above the player receives the more favourable result, on a 5 or less they receive a more unfavourable result. A character may spend a fate point to automatically succeed on a Luck Roll.

Rogue Trader
**Upkeep Tests -** Using the custom made Faction turns, the party's faction earns a number of Wealth Points per Faction Turn (every one/two months, or after every big adventure). If the players accumulate more acquisitions than they have Wealth Points they will have to start making upkeep rolls until either they have more Wealth Points than acquisitions or the party increases their Profit Factor. If the party increases their Profit Factor the acquisition counter is reset to zero.

**BETA RULES BELOW, SUBJECT TO CHANGE ** **These rules are not in game and will not be implemented in this form. We will be talking about them and modifying them before we go live with them.** **Training** - Players can chose to invest time and resources into the nameless masses aboard their ship effectively turning a standard crew member into a full ranked explorer. This crew member would effectively become a rank 1 (5,000 exp) crew member and receive all the benefits and negatives that accompany the aforementioned change. The player must have access to the equipment and knowledge to upgrade a person into a specific career either themselves or via a proxy, specifically to train a crew member you (or your proxy) must be at least rank 2 (7,000 exp).

Once the prior requisites are met you must roll an Acquisition Test. This test will cover the cost of the training and gear; you may choose to modify the following roll using the Quality chart, this will mostly effect starting gear. If you succeed on this test you may begin to train the crew member, Roll for the Duration it will take to finish the training; once every Interval you must roll a Training Test modified by the teacher's Rank. Success on Training Tests will reduce the Duration by 1 Interval per Degrees of Success; however every 2 Degrees of Failure will increase the Interval by 1. Unless stated below the Training Tests can be any skill that the trainer would like to pass on unless otherwise stated (see Training Table). You may use a different skill each Interval or the same, your choices will influence the final result; if the career requires you to roll a certain skill, you only need to successfully roll it once during the training period. Each Career's Training details can be seen in the table below. Once the Duration is reduced to zero your generic crew member will be a fully unique npc.

(Augury & Vox) ||= Rare -10 ||= 1d5 Weeks ||= 1 Week ||= Skill +10 || (Macro-Saggitarium & Praestes) ||= Scarce +0 ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">2d5 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1 Week ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Skill +10 || <span style="font-family: 'Courier New',Courier,monospace;"> (Plasma & Warp Organus) ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Rare -10 ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1d5 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Skill +10 || <span style="font-family: 'Courier New',Courier,monospace;">(Munitorium, Servicius & Shrine) ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Rare -10 ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1d5 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1 Week ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Skill +10 || <span style="font-family: 'Courier New',Courier,monospace;">(Constructorum, Cubiculum, Janitosi) ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Average +10 ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">3d5 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1 Week ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Skill +10 || <span style="font-family: 'Courier New',Courier,monospace;">(Anima Facilitatus, Gellar Fields & Void Shields) ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Rare -10 ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1d5 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Skill +10 || <span style="font-family: 'Courier New',Courier,monospace;">(Naviculus Maintenance & Pilots) ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Scarce +0 ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">2d5 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1 Week ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Skill +10 || <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Forb. Lore Navigators +10 ||
 * ~ <span style="font-family: 'Courier New',Courier,monospace;">Prior Career ||~ <span style="font-family: 'Courier New',Courier,monospace;">Acquisition Mod ||~ <span style="font-family: 'Courier New',Courier,monospace;">Duration ||~ <span style="font-family: 'Courier New',Courier,monospace;">Interval ||~ <span style="font-family: 'Courier New',Courier,monospace;">Training Test* ||
 * = <span style="font-family: 'Courier New',Courier,monospace;">Communications
 * = <span style="font-family: 'Courier New',Courier,monospace;">Defense
 * = <span style="font-family: 'Courier New',Courier,monospace;">Engineering
 * = <span style="font-family: 'Courier New',Courier,monospace;">Human Resources
 * = <span style="font-family: 'Courier New',Courier,monospace;">Menial Labour
 * = <span style="font-family: 'Courier New',Courier,monospace;">Quality of Life
 * = <span style="font-family: 'Courier New',Courier,monospace;">Small Craft
 * = <span style="font-family: 'Courier New',Courier,monospace;">Technomat Services <span style="font-family: 'Courier New',Courier,monospace;">(Cogitator & Servitor Maintenance)  ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Scarce +0 ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">2d5 Weeks ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1 Week ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Skill +10 ||
 * <span style="font-family: 'Courier New',Courier,monospace;">Arcane Specialisations+ <span style="font-family: 'Courier New',Courier,monospace;">(Astropaths & Navigators)  ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">Very Rare -20 ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1d5 Months ||= <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: center;">1 Month ||= <span style="font-family: 'Courier New',Courier,monospace;">Forb. Lore Psykers +10
 * = <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: left;">+ Trainee must be an Astropath or have the Navigator Gene respectively ||
 * = <span style="display: block; font-family: 'Courier New',Courier,monospace; text-align: left;">* Trainers gain cumulative +10 to Training Tests at Rank 3/5/8 ||

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